Saturday, July 16, 2011

DSDN 112 studio two

For this studio we brought in three interactive objects or toys, in my apartment we don't have any toys so instead i brought along a bottle opener, craft knife and stapler. They are all very interactive objects not only by their uses but also how you go about using them.

A few of the objects and toys that were brought along by others and to me were interesting are listed below.

Stacking cups, these i found interesting due to the speed and agility needed to play, also the holes in the bottom of each cup which makes them useless apart from being used for that specific game, but the holes are there to give the cups a better airflow and making stacking fluid rather than having air preventing the speed.

The koosh ball, i found myself playing with this toy for a long length of time without realising, so a great invention in my opinion. We talked about how replacing parts or changing the ball would affect   its fiddling potential, and came to the conclusion that without its bright three colours it wouldn’t have as much visual feedback resulting in faster loss of interest. Another aspect we discussed was whether sound would affect its results but again it is the simple snapping sound when you pull a string and release it that gives you a satisfying feeling.

Wooden beads, these beads gradually changed colour over years of being held and worn, in my opinion it gives the holder a feeling of comfort and security with time, knowing that it has been with you for years and every mark and discolouring has been due to your own touch.

I found that majority of objects or toys that people play with they do so without visual feedback, more of a sound, taste or feel response. This finding has led me into using this idea of how your mind can be fiddling or listening to sounds almost subconsciously. I will use this as a starting ground for my three ideas due on Friday.

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